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A jam submission

Legends of DeceptionView game page

Submitted by Hellfire Games — 2 days, 1 hour before the deadline
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Play game

Legends of Deception's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1670.8021.000
Fun#1730.8021.000
Gameplay Innovation#1730.8021.000
Overall#1730.8021.000
Visuals#1740.8021.000
Unexpectedness#1740.8911.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made art/music/code/other assets that you used.
we made all our assets during the jam

How many members in your team?

Team of 3

List each team member's role, along with their social media / website links!
boris sound effect and music
kenzo props
ruben art and code

Anything you want to say to players before they play?
have fun

Leave a comment

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Comments

Submitted

Did not work. I suggest that you try to download and run your game after you published it. You published it 2 days before the deadline, so I think that you had time to test it, just didn't do it.

For your next game, @tanatb explained how to publish it correctly. I'm sorry that you missed this jam.

Submitted

Does not run.

Submitted

Y'all didn't zip up the game and upload it correctly. You're supposed to zip everything that was built (not just the .exe) For example my zip file for windows include: 

  1. GameName_Data folder
  2. MonoBleedingEdge folder
  3. GameName.exe
  4. UnityCrashHandler32.exe
  5. UnityCrashHandler64.exe
  6. UnityPlayer.dll

You might not have all the same files, but you need to include all the files that Unity built for you. You can test this locally by unzipping in another location and running it. Feel free to reply to this comment once you've fixed it so I can leave feedback :)

Submitted

No actual game just a blank .exe so 2 stars for the unexpectedness of it not running