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Goldberg's Cursed House's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay Innovation | #89 | 2.200 | 2.200 |
Audio | #93 | 2.267 | 2.267 |
Fun | #105 | 2.267 | 2.267 |
Overall | #110 | 2.267 | 2.267 |
Unexpectedness | #119 | 2.000 | 2.000 |
Visuals | #124 | 2.067 | 2.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
tenant character art by Evgeny D https://www.cgtrader.com/edoncov
furniture pack models by Kenney https://kenney.nl/
main menu house diorama by Zhenya - https://sketchfab.com/evgeniya93svg
fonts:
Ghost Brush by azetype - https://www.dafont.com/azetype.d7418
Gravity by Vincenzo Vuono - https://www.dafont.com/vincenzo-vuono.d4688
How many members in your team?
List each team member's role, along with their social media / website links!
Jakub Miksa - programming, level design, ui design https://pkcat.itch.io/
Łukasz Biel - Music and 2D Art, also level design https://dotpoozer.itch.io/
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Comments
it is a small physics puzzle, didnt get the unexpected as well, but what you have here works, so, nice one =D
I didn't get where the "unexpectedness" is.
The gameplay isn't innovative also. I liked the physics and the art is simple but is nice.
The audio got a bit annoying and I ended up muting it.
Overall, it's a short but fun simple game.
The idea was really fun, but I wish there was more to do.
Love the Crazy Machines vibe :-)
The controls are kinda enigmatic (dragging would be more intuitive, I think) and I'd certainly use some more levels.
Thanks for feedback. I'm glad you enjoyed it.
I agree that it's too short, maybe we will add some more levels in the future... As for the controls - that indeed sounds better, we'll keep that in mind, thanks!
I sure taught that t-posing jerk a lesson. I really liked the concept of the game! While the puzzles provided were relatively simple, I feel as though continuing to build on this would give you a whole lot of complexity and cleverness. I also really dug the sound track, the spooky 8-bit version of In the Hall of the Mountain King was an absolute banger. My biggest gripe is that the puzzles were really easy, I would love to see some more in the future. Great job!
Thank you so much review. Yeah the game could use more levels. We've realized it's pretty hard to come up with those a little too late in the project though, haha
I couldn't play your game for some reason. The screen was just black.
Hi, um can I ask, which version you tried? If web version, what browser was that on? If standalone, which os?
Edit: If you still want to check it out, we've uploaded (hopefuly) working html5 build now. I guess we've learnt to not test on only one browser :)