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Unexpected Chess's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay Innovation | #146 | 1.323 | 1.750 |
Visuals | #155 | 1.323 | 1.750 |
Overall | #163 | 1.228 | 1.625 |
Fun | #166 | 1.134 | 1.500 |
Unexpectedness | #169 | 0.945 | 1.250 |
Audio | #171 | 0.756 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
- Free Low Poly Chess Set (Unity Asset Store)
- Customizable Skybox (Unity Asset Store)
- TSF Toon Shader (Unity Asset Store)
- Font: Banquet (Dafont.com)
- Font: Sigmar One (Google Fonts) - Vernon Adams
How many members in your team?
List each team member's role, along with their social media / website links!
Sahil Verma - Dev, https://github.com/Bit-Sahil04
Shashank Sahu - Dev, https://github.com/bit-shashank
Anything you want to say to players before they play?
There are some bugs in the game especially the UI because we had to revert to a previous version because of file corruption, sorry!
Every piece has a morale value, it can impact their movement and attacking abilities! Morale is affected when other pieces in good or bad relation with you are captured or score a kill.
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Comments
I don't get it. The morale didn't change anything in the game. Also, when a pawn is promoted, the queen loses its relationship with the other pieces.
Morale depletes, but doesn't really change the range of movement of the pieces with low morale.
Doesn't recognize check, and isn't blocking the king, from moving into check.
The morale feature could be fun, but it needs to work properly before that.
Good luck.
Adding to others, didn’t see how morale affects the game, and it didn’t seem to check when the king is under attack. I also suggest adding some camera rotation animation after the move - right now it just moves the camera instantly which confused me a lot until I understood I’m seeing the board as blacks now. The idea seems interesting, though, good job!
well its chess vs yourself.
I can't say I really understood this game, but this is perhaps because I am not normally a big Chess player. For me it felt like a normal game of Chess. Okay, I see the morale meter, but I am having a hard time seeing what it changes, and why it should change anything. But okay, as a Chess game it's okay little game.
Sorry about that, we wanted to to implement the part of UI which allows you to see how the movement abilities of your piece has been altered, but being in experienced as hell, we couldnt manage it in time.