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A jam submission

Block EscaperView game page

Submitted by mdsamar — 4 hours, 16 minutes before the deadline
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Block Escaper's itch.io page

Results

CriteriaRankScore*Raw Score
Interpretation of the theme#43.8183.818
Overall#53.2053.205
Game Mechanics#63.1823.182
Audio Design#122.8182.818
Visual Design#123.0003.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You follow the movement of the leader to avoid obstacles

Development Time
14-16

(Optional) Please credit all assets you've used
https://freesound.org/people/joabir/sounds/138986/
https://freesound.org/people/Nic3_one/sounds/434874/

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Comments

Submitted

I thought it was a very interesting take on the theme, and the visuals were really simple in a good way! The audio was decent, and overall it was quite nice. I do have one complaint though, it'd be very nice if it had a bit more ease in the time you have to react, as it was very difficult.

Host(+1)

Great concept & interpretation of the theme. Really enjoyed playing - thank you so much for participating!

Submitted(+1)

Really fun game! This kinda feels like a mario party minigame! The mechanics are on point, but I find the controls a bit lagging behind sometimes but this is just a minor nitpick. The interpretation of the theme is quite creative I would say! The visual design is also very well made, especially the death animation (the slow down on it was kinda funny lol). The audio design is quite good as well but maybe adding a bit of woosh when the bricks pass by would make it better! Overall, really great game and well done!!

Submitted(+1)

The slowdown after you get hit is hilarious and impactful, great job! The background looks really cool, like they're on two separate airplanes and cargo is flying out the back of yours? If that is the idea,  a brief view of the planes from outside could go crazy. Speed lines and silhouette shaders were great choices as well!

Developer

That was exactly the idea behind the game and I tried to make plane more visible by sending it backward but it was making the leader harder to read.