Great shaders, and the quiet footsteps and bodies crumpling kinda added to the atmosphere, and the swarm of bugs is really impressively simulated and kinda horrifying! Great job getting that tense, tragic atmosphere down so well!
ByNoonTonight
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Wow my hand hurts from all that clicking (and I mean that as a compliment, it kept me engaged!) Beat it on the second try so I think the difficulty's just about spot-on! though the enemies are so spongey at the start that picking sword-upgrade every time feels like it should be like the default option, like maybe a bigger button than the others. The animations have a great hand-drawn feel, making each kill very satisfying, and the shading is really impressive, too!
The slowdown after you get hit is hilarious and impactful, great job! The background looks really cool, like they're on two separate airplanes and cargo is flying out the back of yours? If that is the idea, a brief view of the planes from outside could go crazy. Speed lines and silhouette shaders were great choices as well!
I love how you can hear him getting into stuff while you're working at the desk. it gave me the same rush of anxious exasperation as hearing my cat in the other room. This is a WHATAREYOUEATINGSTOPGIVEITHERE-like for the ages! Great twist on the theme, and the sprite animations are amazingly expressive, the jester looks so frazzled hopping around.