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Piloting the S.O.S. Morse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5 | 3.408 | 3.643 |
Overall | #15 | 2.840 | 3.036 |
Use of Theme | #18 | 3.140 | 3.357 |
Audio | #19 | 2.539 | 2.714 |
Overall Enjoyment | #19 | 2.606 | 2.786 |
Gameplay | #21 | 2.606 | 2.786 |
Visuals | #22 | 2.739 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i was excited to see what this game ended up becoming and was pleasantly impressed, great work you pulled off probably the most creative game of the jam!
I am honoured to have received such high praise, this game was really fun to make and I like how it turned out!
Got to level 6 with score 3650. Certainly the most creative game idea I've seen in a while. Morse code input seemed finicky.
Really glad you enjoyed it! I planned to have more things to do but the content basically ends after you unlock the J command, unless you go for a high score where the game does get slightly harder every level but it's barely noticeable until level ~50.
I actually really like the idea of using morse code commands to have actions carried out. In concept, it would be inaccessible to most players but you did a good job of making it clear and approachable.
It probably helped that I couldn't be bothered remembering the letters. Jokes aside, I went into the project knowing that the way I presented the morse code would make or break the idea, and it's definitely great to hear it turned out alright!