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A jam submission

BilboView game page

Submitted by MatCat123 — 2 hours, 31 minutes before the deadline
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Bilbo's itch.io page

Results

CriteriaRankScore*Raw Score
Technical Implementation#3961.6332.667
Fun/Design#4451.2252.000
Theme/Limitation#4551.0211.667
Music/Sound#4580.6121.000
Overall#4581.0211.667
Graphics/Animation#4660.6121.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
Collect change of movement tokens as you proceed to end of level. Go through the blue platform portal get back to beginning with enabled level expansion.

What was your team size?

Solo

You worked alone

Which of the following content in your game is NOT 100% newly made for the jam?

Art/Animation

Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

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Comments

Submitted

Really clever idea. Great little prototype that you can take forward, and do a lot with. Excellent scope for progressing this, and I hope you carry on developing, and had a good time!

Submitted

Unfortunately, I did not enjoy this game much. The graphics were bland, the music was non-existent and the platforming was a little boring...

HOWEVER, I think this idea could be reworked into something better. My suggestion would be: make a top down game with obstacles on a grid with obviously different ways to get from the start square to the end square. Your movement restrictions could be of a similar idea except you wouldn't have to make it a platformer (personally I think platformer is the wrong format for this premise).

Developer(+1)

Thanks, this was my first game and game jam.  I will work on art and sound next.