Interesting theme and concept. Reminds me of the board game Carcassone. I was actually thinking about trying my hand at something like this. Keep thinking outside the box!
Play game
Di-WHY dungeon. VimJam submission's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #235 | 2.500 | 2.500 |
Technical Implementation | #248 | 2.625 | 2.625 |
Overall | #276 | 2.525 | 2.525 |
Graphics/Animation | #278 | 2.500 | 2.500 |
Fun/Design | #293 | 2.500 | 2.500 |
Theme/Limitation | #307 | 2.500 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
My incomplete game features collectable dungeon room tiles which you use to make a dungeon. The goal of each dungeon is to reach the end and return to the start.
What was your team size?
Solo
You worked alone
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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