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A jam submission

Drop OffView game page

You know the drill! Get the loot, beat the boss, be the hero!
Submitted by 🕹️swagshaw (@swagshaw_dev), Huntrox (@abdou_huntrox) — 11 seconds before the deadline
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Drop Off's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#84.3334.333
Technical Implementation#94.1434.143
Overall#423.7623.762
Music/Sound#1113.2863.286
Graphics/Animation#1173.5243.524
Theme/Limitation#1253.5243.524

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
We did a classic RPG, so there are loot pick-ups and gold. The Forward and Back is a main room you start at. It has a checkpoint that allows you to teleport back to buy, sell, and upgrade..

What was your team size?

Pair

You and one other jammer

Which of the following content in your game is NOT 100% newly made for the jam?

Art/Animation

Music/Sound

Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

If your game includes any of the optional challenges, select them below:

Hidden Secrets

Feature secret items rooms or features in the game

If you did any of the optional challenges, explain how they were used:
Their are extra rooms that give you more treasure.

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
(1 edit) (+1)

wonderful, very fun and professional game no bugs perfect i hope i play more of this game
boss dead

Submitted (1 edit) (+2)

Reminds me of Gungeon, Isaac, etc. Boss felt good. I sometimes got stuck at walls and can't seem to get a constant bow speed. Great game overall.

Submitted(+2)

Holy monkeys, Batman, you did this in a week?  I'm floored!  You did the focus and the theme flawlessly.  You had a store and upgrades and everything.  Even a lovely variety of enemies!  Cute clean art style, really nice mechanics/ controls, and great fun!  Even the spiny firey sword move is badass.
I also enjoyed that the enemies weren't the same every time you re-went through a room.  Thats what I call polish.  
I think the only thing I have to suggest is what everyone else has said: Magnetic pull for items, music loop, and MORE AWESOME CONTENT.

Congrats on a fabulous game!

Developer(+1)

Thank you for playing our game glad you enjoyed it and thanks for the feedback

Submitted(+2)

Super fun game! Beat it without any deaths.

Some feedback:

- I wish the coin pickup sounds didn't stack, kinda hurt my ears when there was a bunch.
- I wish the music looped (i know you already know)
- I wish it had more content!!
- I also wish that the item pickup range was a little larger, maybe like a magnet that slowly pulls the items towards you.

Developer(+1)

I think wanting more content is one of sweetest pieces of feedback we've gotten. It's been nice seeing you in the streams!

Additionally, the magnetism is like a number one bit of feedback

Thank you for playing.

Viewing comments 24 to 21 of 24 · Next page · Last page