Art is nice and the gameplay's not bad! The level finish sound scared me cause i didn't think there was any music lol. Don't think the music fits that well but maybe that's just me
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Beto's Delivery Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #158 | 2.900 | 2.900 |
Fun/Design | #189 | 2.800 | 2.800 |
Graphics/Animation | #196 | 2.900 | 2.900 |
Overall | #227 | 2.580 | 2.580 |
Theme/Limitation | #237 | 2.500 | 2.500 |
Music/Sound | #304 | 1.800 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The game is about a retired truck-driver who starts his own business as a delivery man in a moon (he's his own boss). The moon is Europa, an icy moon, so in the game there's little friction and the paths tend to not be very wide and you also have to get to the end of each level within 2 minutes (or the customer won't pay) so you are 'always on the edge'.
Team Size
What main engine/tool/language did you use to construct the game?
Godot for the game; Blender for the backgrounds and models; Aseprite for textures, images, fonts; Library of Congress' Citizen DJ for the BGM on the finish screen
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