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CanYouGooIt?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #119 | 3.100 | 3.100 |
Music/Sound | #170 | 2.800 | 2.800 |
Technical Implementation | #171 | 2.800 | 2.800 |
Overall | #176 | 2.860 | 2.860 |
Fun/Design | #178 | 2.900 | 2.900 |
Graphics/Animation | #226 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The Limitation is used by having a boss fight after our fourth level. The theme is incorporated by having the player navigate by attaching themselves to the edges of the level.
Team Size
Trio (3)
What main engine/tool/language did you use to construct the game?
Unity
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Comments
This game may have had me on the edge of my seat more than any other in the jam so far! I'd line up my shot and celebrate when I'd narrowly slip by spikes and land safely.
This was a very simple looking, yet complex and fun physics puzzle platformer. I thought the sfx were very nicely done, but the music track, while it was good, was a little too short so that loop back around started to wear on my ears.
Overall, a great game! I was watching Vimlark stream and somebody suggested it as one of the gems and I'm really glad I stopped by to play. Great work!
Thankyou so much for trying our game and for the kind words you left this gives me so much encouragement to keep going on my game dev journey.
I'm glad you enjoyed it😁
I love how this matches the theme! Good sounds and the fact that you're sticky makes is really great. I can see this with more variety in the obstacles and maybe using some physics. Good job!!
Yeah im really happy with the concept, I wish I had more time to expand on it before the end of the jam I am definitely planning on expanding on this after though
GG!!!!!!!!!!!
Awesome thanks :)
nice fun game made me VERY frustrated which i think is what you wanted since it seems like a rage game and the boss was nice!
Thanks yeah I was kinda going for a super meat boy vibe :)
I thought this game had a fun little concept that was implemented really well! I noticed that occasionally (if you were close to a wall) you could fling the goo again, had lots of fun trying to exploit that to make the levels easier! Solid job, and congrats on finishing the game!
thanks I appreciate the feedback I was thinking I might add in a double jump if I end up expanding on this😁
The movement was fun and easy to understand. Good job!
awesome thanks im glad you enjoyed it😁
I think I would have enjoyed the game a lot more, if the music wasn't so grading. Especially the fact that it has a clear loop glitch made it difficult to enjoy the a bit too punishing movement mechanics. Having to start the level over because the physics is a bit inconsistent got annoying real fast. I think having shorter challenges would have helped a lot.
yeah I get that I didn't quite have the time to fix the music grading issue it happened when I exported it to web gl sadly.
Very fun ! Loved the gameplay & the squishy sound of the blob is just perfect.
Got stuck on the last level (before the boss) a long while because of the the rotating spikes platform but managed to go through anyway.
Good job :)
Thanks I appreciate that would you suggest making the spinning spike level easier? I called that level Getting Dizzy internally I thought that it was fun😁
Just a little bit, not by much. Maybe by making the gap a little smaller or taller. :)
but don't take only my word for it (maybe it's just me) :)