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Dead Shop - Open For Business's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #54 | 3.273 | 3.273 |
Fun/Design | #61 | 3.364 | 3.364 |
Music/Sound | #74 | 3.000 | 3.000 |
Overall | #85 | 3.018 | 3.018 |
Graphics/Animation | #90 | 3.000 | 3.000 |
Theme/Limitation | #142 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
The machine heals the player, dispenses upgrades, and creates a pocket of safety from the zombies.
Team Size
Pair (2)
Completeness
Complete Game
What tools did your team use to construct the game?
Godot, Gimp, Aseprite, rFXGen
Which art and audio did you / your team NOT create?
https://www.kenney.nl/assets/pixel-shmup
https://www.kenney.nl/assets/rpg-urban-pack
https://www.kenney.nl/assets/pixel-ui-pack
https://opengameart.org/content/royalty-free-game-music-loops
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Comments
I enjoyed this, running around and dodging the zombies was fun. The only thing I found a bit frustrating was getting stuck on the cars/vending machines; I think it would feel better if you could just walk through them. I could easily see this being extended into a bigger game, with more upgrades and exploration. Solid art and music. Nice work!
This reminds me of Survivor.io (but with a twist) and I love that game.
I spent quite a bit of time playing it, I like how you need to balance between going out and shooting or just healing and upgrading stuff. Good job!
I love these types of survival upgrade games. I've played this one the longest out of all the entries. I wish I didn't have to start completely over after dying. Love everything about it! The only feedback is I wish you could slide off obstacles instead of just stopping completely.
cool game :)
a bit laggy
I tried to optimize the pathfinding but it was quick, dirty, and stapled together very last minute.
This is a fairly simple design, but it's tremendously enjoyable. I couldn't put it down until I beat it (took me about 6 tries).
The music is perfectly selected. Really sets just the right tone.
A greater variety of weapons, enemies and pickups would keep this interesting even longer. But as it is, the combination of smooth controls, fast movement, aggressive enemies, and a large map to maneuver in really clicked with me.
Thank you for the criticism.
I may do weapon pickups in a one off update after the jam.
Fun game! I know its a good game when I feel the need to play a couple rounds.
Very Good Game, 5 Start On The Fun Category
Good
Nice idea and implementation!
Keep the good work!