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red man run 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #144 | 2.124 | 2.375 |
Technical Implementation | #181 | 1.789 | 2.000 |
Graphics/Animation | #189 | 1.453 | 1.625 |
Overall | #190 | 1.565 | 1.750 |
Fun/Design | #192 | 1.342 | 1.500 |
Theme/Limitation | #195 | 1.118 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
wasd to move but the A key moves you left faster than any other button.
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
scratch coding
Which art and audio did you / your team NOT create?
i made everything
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Comments
Nice submission. Although I think you need to provide more information. I did not get what was going on in the game.
I had no idea what I was supposed to be doing, and I'm not entirely sure how it's multi-use, but way to go for submitting something! Yours probably works better than my game!
i like the attempt at your take of multi-use
it was by accident, i had 2 copies of the same code and it doubled it and i went with it
no mistakes, only happy accidents
I don't get it.