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blaster boy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #83 | 3.108 | 3.714 |
Theme/Limitation | #96 | 2.869 | 3.429 |
Technical Implementation | #117 | 2.630 | 3.143 |
Overall | #125 | 2.582 | 3.086 |
Music/Sound | #128 | 2.390 | 2.857 |
Graphics/Animation | #168 | 1.912 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
the blaster gun in the game can be used to launch yourself and to shoot with
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
gdevelop a game engine
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Comments
Nice Game!
Enjoyed the game a bunch, it's short but sweet
Completed all the levels with the coins
Genuinely didn't expect the boss, he was fun tho
My favourite level was probably the 3rd
a lot of games do the shoot to use mechanic but this one does it best in my opinion. liked the final boss a lot
The game is nice, though it's a little hard to see what is where in the portions you need to rocket out. The boss battle is very fun though! if it were just a boss rush it would be amazing.
Not bad
A fun, action-packed little platformer. I was constantly on the move! The idea of a gun that doubles as a jetpack is something I may have seen before, but it's handled well here. Good implementation of the focus.
The level where you begin with zero ammo is a little too punishing in the beginning. I had to do that first jump a dozen times.
Also, the music is catchy, but the game could use some more sound effects. (I think there is a very muted sound effect for the blaster, but I don't think there are any others.)