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Mr. Firefighter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #7 | 4.286 | 4.286 |
Theme/Limitation | #9 | 4.000 | 4.000 |
Overall | #16 | 3.749 | 3.749 |
Music/Sound | #21 | 3.629 | 3.629 |
Fun/Design | #41 | 3.543 | 3.543 |
Technical Implementation | #52 | 3.286 | 3.286 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
In the game, water is the main tool for the Firefighter. He uses it to keep his heat low, to put out flames, grow plants and help people. The player must manage the water amount and choose how to use it to reach the next level.
Team Size
Completeness
What tools did your team use to construct the game?
Unity, Paint.net, Audacity
Which art and audio did you / your team NOT create?
All audio is free. The music came from Eric Matyas (from soundimage.org). The sound fx came from various creators from freesound.com and some were edited by me.
Which art & audio did you / your team create BEFORE the jam started?
None.
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Comments
Nice submission and good use of the focus! The puzzle mechanics have lot of potential too. Maybe tweaking controls a bit and adding an alarm when you are about to overheat would help the player.
Would you mind trying my game too? Thanks!
Great pixel art and animations in this. I found the player momentum to be a bit too much and the hitboxes on the fires to be very unforgiving, so I only managed to finish four or so levels before I had to give up. But I liked the different uses of the water, and the combination of platforming and puzzle solving. Nice work!
Great game! I love the graphics and animations. The water mechanic is neat. I was surprised at the beginning that I am not supposed to put out all the fire, but got used to it later. Great sounds and music. Well done!