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Light Up The Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #156 | 2.121 | 3.000 |
Music/Sound | #166 | 1.697 | 2.400 |
Graphics/Animation | #174 | 1.838 | 2.600 |
Fun/Design | #176 | 1.838 | 2.600 |
Overall | #182 | 1.754 | 2.480 |
Theme/Limitation | #194 | 1.273 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
with rotating maze you have keep focused on which path is correct.
Team Size
Solo (1)
Completeness
Unfinished Prototype
What tools did your team use to construct the game?
godot
Which art and audio did you / your team NOT create?
all
Which art & audio did you / your team create BEFORE the jam started?
non
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Comments
Cool experience... Here's a link to my playthrough https://www.twitch.tv/videos/1595954872?t=00h53m00s
I had a lot of fun with this. I liked the procedural level design, it allowed for a decent amount of replay ability. I definitely found some levels to be super beginner levels (rotating once or twice and it's done), versus harder levels (needing to flip the maze 180 degrees suddenly to get the water down a specific path) I found it hard to know how much water was needed to complete the level, but that kind of tied into the challenge. I also really liked the sound of the maze rotating. I would have liked to have heard some music though. Nice work!
I'm delighted to hear you had a good time.
I agree that it lacks music and some tutorials, and I believe I will work on more in the near future.
Keeping in mind that this is a game jam project, my main goal when creating it is to enjoy the process without being stressed.
Thanks for your valuable time and for your kind remarks.
It was a interesting take on the jam themes. Here's far more feedback:
https://www.twitch.tv/treblig_punisher
Interesting game. I don't really see how it fits the "multi-use" limitation or the "turn up the heat" theme, but whatever.
The game is really difficult. Like really difficult. Your best bet is to just restart the map until you get lucky, and you don't need to put the little balls through a middle path.
But I enjoyed my time anyway! I also liked the little sounds the balls make when they hit a wall. That was pretty cool
Well, this part is a challenge for me to design. I don't know how to fix it, but I am sure I will find a way to make it easy but at the same time hard.
I am thinking of working on it a bit more.
Thanks for your time and feedback....
Awesome
interesting concept and the main mechanic works well, I found the game very hard