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A jam submission

Purple RainView game page

VimJam 3 Entry
Submitted by Trev3lyan, Althasor — 3 hours, 3 minutes before the deadline
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Purple Rain's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#173.9583.958
Music/Sound#183.6673.667
Overall#183.7423.742
Theme/Limitation#213.7923.792
Technical Implementation#243.6253.625
Graphics/Animation#403.6673.667

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game implement the focus, Multi-Use?
Shoot to move combines the movement and combat abilities along with the controls into a single mechanic.

Team Size

Pair (2)

Completeness

Complete Game

What tools did your team use to construct the game?
Unity, Aseprite, Clip Studio Paint

Which art and audio did you / your team NOT create?
All music and sfx were not ours.

Which art & audio did you / your team create BEFORE the jam started?
All art made by us was made after the jam started.

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
(+1)

Fun game

Submitted(+2)

Good visuals and everything fits together aesthetically. I like the variety in enemy behaviors and the simple controls.

It does seem weird that there are chests laying everywhere, that doesn't feel like part of the story.

Overall, a well put together interpretation of the theme and restriction.

Submitted(+2)

I love the artwork and the rouge-like feel was very well done!

Viewing comments 23 to 21 of 23 · Next page · Last page