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Trench Diver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
X Factor (overall enjoyment) | #84 | 2.874 | 3.400 |
Fun/Design | #89 | 2.874 | 3.400 |
Music/Sound | #90 | 2.535 | 3.000 |
Technical Implementation | #92 | 2.704 | 3.200 |
Overall | #97 | 2.564 | 3.033 |
Theme/Limitation | #103 | 2.366 | 2.800 |
Graphics/Animation | #125 | 2.028 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
Team Size
Solo (1)
Will you continue work on the game after the jam?
No - only made for the jam
Which diversifiers did you use, if any? (optional)
Shapely
Two Button
What tools did your team use to construct the game? (optional)
unity
Which art and audio did you / your team NOT create? (optional)
Music.
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Comments
Very nice and simple. The only issue would be the mini map covering up the right hand side of the game. Next time just add more additional blank space to the right for your UI elements (i.e. mini map, timer, instructions, etc. ) to be located.
But overall well done.
Yeah, I didn't dynamically resize the UI so if you zoom-in on web, it gets messed up.
It took me 526 seconds :D it was very fun, specially the gauge on the right side
Solid job, I ended up playing for over 300 seconds because the mini map on the right kept enticing me to see what was at the bottom. This game definitely sucked me in and kept me interested, great job
There is a bottom! Thanks!
Fun game! I liked the physics interactions with things you hit on the way down.