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Cross vs Paths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #60 | 3.086 | 3.333 |
Theme/Limitation | #106 | 2.315 | 2.500 |
Fun/Design | #111 | 2.315 | 2.500 |
Overall | #118 | 2.160 | 2.333 |
Technical Implementation | #125 | 1.852 | 2.000 |
X Factor (overall enjoyment) | #136 | 1.697 | 1.833 |
Graphics/Animation | #137 | 1.697 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
No but I will add them to the game page after submitting
Team Size
Pair (2)
Will you continue work on the game after the jam?
Yes - fun side project
Which diversifiers did you use, if any? (optional)
In a Song
Shapely
Two Button
What tools did your team use to construct the game? (optional)
Unity, Paint.net
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Comments
A cool concept for the Two Button diversifier.
So first, technical issues or well bugs and stuff like that:
The player can get kind of stuck to the walls when jumping, not completely as one can still move freely left or right depending of which wall is touched but it makes the aforementioned jump janky.
I could keep playing after my second Game Over, the health just went to the negatives instead while the Game Over pop up stayed there.
I got my first Game Over where you change the jump to the other mechanic but I feel like after restarting I skipped the part completely anyways or something because the priest just outright disappeared and I was switched back to the jump.
Now for feedback:
Quite unfortunate that there's no sound effects but I can see how it's intended to not have.
I would like to ask though. Is the music's composer the other member of your pair team?
I do agree with the others that the jump does need a little bit more snappiness.
The music is alright albeit kind of a little loud (at least for me).
Overall, it's alright, a neat little game that unfortunately fell as another victim to deadline rush (I know how that feels).
Hello, thanks a lot for the extensive feedback. Yes the other Member was the Composer
An interesting way of using the 2 button diversifier! Like others said it would be nice if the jump was a little bit snappier, but overall a fun little game :)
Strange game, but i think i won with just - 1520 hp :)
Cool story though! Maybe it'll be better without 2 button diversifier i think
Yeah i didnt get the checkpoints to work enough and since its just a painfull grind it was best to allow everyone to see what there is. XD
Thanks for playing c:
Nice undertale concept! Very nice. The jump input was a little laggy, but other than that good game!