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Powerlines (jam version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.198 | 4.198 |
Theme/Limitation | #2 | 4.250 | 4.250 |
X Factor (overall enjoyment) | #2 | 4.313 | 4.313 |
Fun/Design | #2 | 4.500 | 4.500 |
Technical Implementation | #8 | 4.063 | 4.063 |
Graphics/Animation | #14 | 4.125 | 4.125 |
Music/Sound | #16 | 3.938 | 3.938 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Pair (2)
Will you continue work on the game after the jam?
Yes - aiming for a commercial release
What tools did your team use to construct the game? (optional)
piskel / bfxr / ableton / gdevelop
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Comments
Very polished entry with interesting mechanics and cool puzzles. The art style is neat. I got stuck at Level 12 for a while before realizing that the battery was supposed to be a checkpoint for the little guy. But it was fun going through all the levels after figuring out the different mechanics.
Cool and enjoyable game overall. Excellent work!
thank you!
Okay, now I understand why you were so dedicated to making those last rounds... loved the whole thing. Would have loved to see more rounds haha!
lol thanks
Neat game, I enjoyed the cute animations and graphics. The concept is simple and intuitive. I did run into a little glitch with one of the shapes getting stuck under a moving platform.
thanks, i thought i fixed that glitch though :L guess its still there
bit annoying that it always starts on where where triangle is required to move first
other than that, good!
thanks
Most excellent Dude
thank you :)