That was a fun puzzler. I figured it'd be a lot to juggle at first, but the mechanics make sense right away. I felt like once they were all introduced and tested, it'd be time to open things up - then, the game ended! I see that you only made this for the jam, but I kinda hope you expand on it someday. I think the concept is very solid and lends itself to satisfying gameplay. The last puzzle took me a minute and a half but felt very good to get done. Art is really nice too, your animation on the bee and flower made things feel lively.
Play game
BEE sure to save's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #26 | 3.719 | 4.400 |
X Factor (overall enjoyment) | #31 | 3.550 | 4.200 |
Fun/Design | #33 | 3.550 | 4.200 |
Theme/Limitation | #40 | 3.550 | 4.200 |
Overall | #44 | 3.409 | 4.033 |
Technical Implementation | #61 | 3.212 | 3.800 |
Music/Sound | #73 | 2.874 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Solo (1)
Will you continue work on the game after the jam?
No - only made for the jam
What tools did your team use to construct the game? (optional)
game maker
Which art and audio did you / your team NOT create? (optional)
music and the saving sounds
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