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Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
How did your team implement the focus (and optionally, the theme)?
"Racing" was implemented to make a speedrunning game, and "escape" was interpreted to mean escaping the various traps and obstacles that are placed around the map in a maze-like structure
Team Size
Pair (2)
Will you continue work on the game after the jam?
Undecided
Which diversifiers did you use, if any? (optional)
Animal Characters
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Comments
cute game!
- intro is silly and makes fun of itself which I liked
- didn't know how to get to next screen and was confused while timer was running (include enter to go through screens for dialogue)
- i like how colorful the game was and the map areas were cute!
- obstacle dialogue was too long
- rigatoni is a cute name for a cat!
Unfortunately, My screen resolution is too large for me to play this game I think. Its automatically in fullscreen and I don't seem to have a way to resize it. I'm guessing there's a button in the beginning to start the game, but I cant see it or reach it. Would love to know if I'm missing something here so I can play!
Meanwhile, if you'd be so kind to try my game and leave any feedback, that would greatly be appreciated! It's a multiplayer game so I suggest playing with a friend/s, but its not necessary.
Nice game. Would need some wauy of not having to see all the chat bubbles :)
Thank you for playing, and for the kind words! The thought behind the chat bubbles was to cost the player time if they hit an obstacle, so they are intentionally kind of long!
very fun concept! Could definitely use some polish and persistence in pixel sizing. Stoked to see what else you come up with.
Thank you for playing, and for your kind words! :-D This is my first jam, so totally agree it could use some more polish, but I'm just so excited I managed to get it done in time!