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A jam submission

Stolen SammiesView game page

Its a frog eat frog world where you steal ingredients from market vendors to make sammies!
Submitted by Tiger Frog Games (@TigerFrogGames), Bex.rexx (@Bex_rexx), pockyratgg — 8 hours, 43 minutes before the deadline
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Stolen Sammies's itch.io page

Results

CriteriaRankScore*Raw Score
Focus & Theme#912.4544.250
Graphics & Animation#922.1653.750
Music & Sound#931.8763.250
Fun & Design#1001.8763.250
Overall#1001.9973.458
X Factor#1011.8763.250
Technical#1021.7323.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Yes

How did your team implement the focus (and optionally, the theme)?
We are racing against the clock, racing around the area, and escaping the frog farmstand owners that we are stealing from

Team Size

Trio (3)

Will you continue work on the game after the jam?

Yes - fun side project

Which diversifiers did you use, if any? (optional)

Animal Characters

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Comments

Submitted(+1)

This was a fun little game! I loved it, I felt like a silly and sneaky little thief taking their food, despite taking it right in front of them lol. I think it'd be cool if your jump was a little more powerful because you are a frog, I wanted to jump really high while playing.

Developer(+1)

Thanks for playing! In our initial pitch we had different animals with slightly different stats. and the frog was going to be the highest jumping one.

Submitted(+1)

This was a really cute game, I loved clicking the title lol. Met the focus and theme in a clever way, but it could have used some UI to indicate you can pick up items, and maybe when the frogs are aggroed and where to bring the sandwich when you complete it. I had to figure out a lot, but to your credit I was able to figure it quickly, even dropping items. I would've given the graphics a 5 instead of a 4 if the animations were better/more, but the models and UI are very good. No bugs in my playthrough either. Good Job!

I'd really appreciate it if you would be willing to play my game and leave any feedback. Its a multiplayer game so I do suggest playing it with a friend/s, but its not necessary. 

Developer(+1)

Thanks for playing! You made pockyratgg's day when you clicked on the logo. 

Submitted(+1)

I like the  style and concept for the game, but I'm not sure what the punishment is for being caught by a vendor. With a few tweaks this could be quite a fun game but currently I think there's not enough of a challenge

Developer(+1)

Thanks for playing the game! Right now the punishment for getting caught is losing the item they were chasing you for. We didn't want it to be too frustrating to play for the jam purposes so it was intentionally left a bit easier then it could have.