Love the CRT filter, the movement of the car felt really good too. Just wish there was a bit more to do, or at least a bit more variety with the cars that come towards you - but given the time constraints of the jam this is understandable. Well done!
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Driving Disaster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics & Animation | #56 | 3.012 | 3.300 |
X Factor | #62 | 2.647 | 2.900 |
Focus & Theme | #62 | 3.012 | 3.300 |
Fun & Design | #71 | 2.647 | 2.900 |
Overall | #71 | 2.693 | 2.950 |
Technical | #72 | 2.556 | 2.800 |
Music & Sound | #79 | 2.282 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
You need to race away from a trailing cop car as you dodge and evade traps and obsticules. As for the theme you need to escape the police for as long as you can as they chase you down trying to get you to crash.
Team Size
Pair (2)
Will you continue work on the game after the jam?
No - only made for the jam
Which diversifiers did you use, if any? (optional)
Mouse Only
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