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Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
Its a racing game about escaping from lava, snow and tidal waves
Team Size
Trio (3)
Will you continue work on the game after the jam?
Yes - aiming for a commercial release
Which diversifiers did you use, if any? (optional)
Animal Characters
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Comments
Nice! Mariokart vibes are strong with this one. Love the visuals and the audio
Lots of fun! Stacking speed and jumps is the best! The maps felt very same-y, but understandable due to the time limit. Everything else was awesome!
Nice karting game.
The focus/theme are well integrated, it looks good,
but the rotation speed is too high, making karts hard to drive.
Otherwise, it looks good, The rearview mirror where the disaster can be seen is a good idea.
Well done.
Thanks!
Yeah, the steering not as balanced as it could be in the first instance. After a few handling upgrades its not too bad. We had to make it deliberately worse in order to make the upgrade worthwhile! Handles better with a controller than it does with WASD.
Great game!
I like this retro style combined with racing, it feels like I'm playing in some kind of slot machine. Special respect for the starting character choice, super cool!
Love the retro vibe!! the turning feels a little weird tho
Nice job! Searching for an optimal path in the track was fun
very nice, hope it indeed go beyond the jam <3
We had a blast making it and there's LOADS of things we want to add post jam!
mario kart + f zero?! yes please!! masterful work
Thanks! We were definitely channelling this SNES energy!