I actually didn't expect the hand when it popped up in the corner. Very cool game!
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Fifteen Minutes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics & Animation | #34 | 3.395 | 3.545 |
Fun & Design | #45 | 3.220 | 3.364 |
Overall | #47 | 3.046 | 3.182 |
Focus & Theme | #49 | 3.220 | 3.364 |
X Factor | #51 | 2.959 | 3.091 |
Music & Sound | #56 | 2.785 | 2.909 |
Technical | #64 | 2.698 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
The racing focus was implemented by the timer counting down until you die. The theme escape was implemented by having the player try to escape this creature that is going to kill them by beating the game in time.
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
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