That was a really cool take on an Astroid-style game, and I could appreciate the spooky atmosphere. One of the things I wonder how the game would feel if there were a progress bar to the end. I don't know if I got close; I definitely took a lot of hits, and things were definitely ramping up; I wish I knew just how close to winning I was! That being said I'm not sure if that breaks the atmosphere not knowing.
Regardless I thought it was an awesome take! Great job!