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Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
How did your team implement the focus (and optionally, the theme)?
You play as a criminal on the run from police.
Team Size
Solo (1)
Will you continue work on the game after the jam?
Yes - fun side project
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Comments
Great choice of art, music and sounds! It felt quite punishing at times and was kinda repetetive, but once i got into the flow of it I like zipping around obstacles. I did encounter a bug where after hitting an object my character just kinda ceased to exist. The effect for losing was VERY cool! Good luck with the jam.
This is a fun little game, albeit a little boring. The art looks really nice and the music is a jam.
There is one main annoyance, I have though. The collision boxes are way to big and it’s really hard to tell what the player will hit! The elements blend way too much into the background to tell they’re actually gonna hurt me.
With that said, i still enjoyed the game and it’s still kinda nice. If you had put a little more time and effort into polishing, this game would be even better, but jam games are jam games after all!
[EDIT] I’ve just read your comment about little things constantly popping up. That excuses the lack of polish so I really hope you keep working on this and you iron out some of the kinks, because otherwise this is a great game.
nice game
Did you break the vim jam curse?
There were no trees falling this time, but tiny things kept happening, and my plan to make the game in 48 hours turned in to me still working on it til right before the jam ended. 😅