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Pizza Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme - How well the game incorporated the given theme. | #66 | 2.688 | 3.400 |
Enjoyment - How much you enjoyed playing this game. | #75 | 2.372 | 3.000 |
Overall | #86 | 2.293 | 2.900 |
Presentation - How well executed the game is. | #91 | 2.055 | 2.600 |
Concept - How interesting or unique the game is. | #95 | 2.055 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
Polygon city pack: https://www.unrealengine.com/marketplace/en-US/product/polygon-city-pack
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Comments
I'm a Spider-Man! Cool game. I delivered all pizzas. The fences around the tops of the building where making delivery harder but overall an awesome prototype. The swinging mechanic needs some improvements, it is hard to aim, and sometimes pulling wasn't working but after fixing some issues this one definitely could full game on Queststore. Cool level design made some cool moments like swinging beneath bridge. The wind effect really adds to the experience!
I tried all sorts of things but couldn't seem to get this to work as a tethered OQ game! Bit gutted too as this looked really cool, if you have an apk build as an option that would be ace... (or it's just me haha)
For now its just the pc build, since so many buildings can cause performance issues. but a quest version would be a great ide
I delivered the first pizza but got stuck on the second. Cool idea Spiderman pizza delivery. I liked the sound and visual when moving fast. Felt a little nervous falling haha.