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RollingPoo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept - How interesting or unique this game is. | #1 | 3.800 | 3.800 |
Overall | #3 | 3.000 | 3.000 |
Theme - How well did this game stick to the theme of the jam? | #4 | 2.800 | 2.800 |
Presentation - How well executed this game is. | #4 | 2.800 | 2.800 |
Enjoyment - How much you enjoyed playing this game. | #5 | 2.600 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
IL3DN - Illustarted Nature
Ovani Sound - for some sounds
Hurricane
Hexabody
Moveen
Animal BirdPack
Sonity
Suno
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Comments
Im sad to say that i actually enjoyed the music and saw it very fitting :(
Other than that the concept is fun... At the start the ball felt good but soon enough it was really hard to control, it felt like i was bumping into it with my body and just chasing after it. The grip and trying to make it go one way or another did absolutely nothing
I loved the environment and the simplistic presentation! Wish it had better controls and more things to pickup and stick to the ball!
I managed to give birth to a new beetle though that just simply ran away
The environment was nice, and I enjoyed it very much. I even liked and enjoyed the opening song. I did have issues with controlling the ball, however I'm more than willing to chop that up to a skill issue, lol. I would love if it was a little more to it than just rolling the ball I got a little bored after a while and was looking more toward finishing than enjoy the experience. With the time constraint I personally would've enjoyed a shorter map and more gameplay interactions. Nevertheless, good work and keep it up.
Despite the plea I did play the Poo game and not Clip Clop (I've played that one before anyway... :) )
I quite liked this, it's wasn't that annoying to be honest - although the music did get to me after a while...
I like the black silhouette look of the big environment, especially the bird in the distance. To be honest, I didn't really pursue with the actual game much, but I did like to have a wonder around the environment.
However, it did look like the camera clipping range needed to be bigger, some objects were clipping out too close.
Nice entry & great visual style.