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eStudio NooN

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A member registered Mar 23, 2016 · View creator page →

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Im sad to say that i actually enjoyed the music and saw it very fitting  :(  

Other than that the concept is fun... At the start the ball felt good but soon enough it was really hard to control, it felt like i was bumping into it with my body and just chasing after it.  The grip and trying to make it go one way or another did absolutely nothing

I loved the environment and the simplistic presentation!  Wish it had better controls and more things to pickup and stick to the ball!  

I managed to give birth to a new beetle though that just simply ran away

I managed to install and running.  The environment looked really cool and promising, but unfortunately  i couldn't figure out what to do other than run around.  I tried grabbing everything , pushed all the buttons , even stood on the glowing symbols waiting for something to happen, nothing did.  


I was hoping the pause menu explains more what the mechanics are or how to play , but it only showed me how to "dash" , oh also i could see the 3 stripes on the hand, and eventfully can tell that the third one is stamina, but also no clue what they mean/do!

Everyone knows that before you go space-snow-sledding you HAVE to hang the Barnette and the Lisa or else it is just bad mojo !! :D

It is a cool start of something,  wish the "startup procedure" was a little more challenging like having to solve an actual puzzle.  Instead of just placing battery there, which is too simplistic, maybe a combination of batteries that add up to specific voltage or something...

The exploration was cool, the driving mechanic was pretty satisfying, although i faced a bug where halfway through i became short and barely could see above the the dash, had to tippy toe & duck so i could see where i was going!

Glad there is no ending because i couldnt find it !

really enjoyed it, great presentation and depth of story for a game jam game :D The combat could def use a lot of polish, but environment, story telling and slow progression is great.  I got stuck with the ghosts part because all my arrows just bounced off them.. I managed to sneak by them and grab the lantern real quick but that loaded me back to the begging of the game outside the cave ?

the game concept is fun, i dont know if it was just for me or for everyone else, but when i fell off the ropes i was down at ground level with no way to reset except quitting the game and reloading it, i would have played it longer and completed both ropes if it wasnt for this  ... also the in game camera locks up when i bring up the meta menu VERY jarring :D

Can you please elaborate on this a little bit?  The Jam rules say appropriate licensing (Original, Public Domain, Creative Commons).  So store bought assets (that I paid for), would these fall under Creative Commons? Or are we to stick to free assets only? Is there a place that explains better what assets we can and cannot use?