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One Per Customer VR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #10 | 3.718 | 3.718 |
Concept - How interesting or unique the game is. | #10 | 4.000 | 4.000 |
Presentation - How well executed the game is. | #10 | 4.000 | 4.000 |
Enjoyment - How much you enjoyed playing this game. | #18 | 3.387 | 3.387 |
Use of Theme - How well the game incorporated the given theme. | #22 | 3.484 | 3.484 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
VRIF - https://assetstore.unity.com/packages/templates/systems/vr-interaction-framework-161066#publisher
Quibli - https://assetstore.unity.com/packages/vfx/quibli-anime-shaders-and-tools-203178#description
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Comments
The game looks beautiful! I really liked the visual style and all the packagings on the shelves 🛒
The goal was a bit confusing at the beginning but it became fun once I figured it out.
Thanks so much!
I was so caught up in making the game that I forgot to add a tutorial!!Wont be forgetting that again any time soon haha
I loved all of the detail that went into this! Very polished. I also enjoyed some of the goofy sound effects and thought that the game loop was well done.
I played this game using knuckles controllers and found that in order to grip things I had to use my full strength on the grip sensor which tired out my hands and made it difficult to move while holding things, but otherwise it controlled well.
Thanks so much!!
Sadly I was only able to test using my Quest controllers, in the future I'll be sure to consider different controller setups!!
Love the detail on all the packages /o/ awesome worldbuilding.
Thanks so much!!
Great fun :D Felt like PG Hitman, but with cheese haha!
PG Hitman, I like that!
Thanks a bunch!!