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Planetory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #19 | 3.429 | 4.200 |
Theme | #21 | 3.919 | 4.800 |
Overall | #34 | 3.299 | 4.040 |
Originality | #41 | 3.184 | 3.900 |
Art | #42 | 3.103 | 3.800 |
Audio | #42 | 2.858 | 3.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
No
Did your team create most of/all the audio yourselves?
No
How did you incorporate the theme "COMBINATION"?
Combine different elements using a combination of different machines!
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Comments
Satisfactory eat your heart out, Good job!
ah yes the elements fire, water, dirt, and cookie dough lol
but you actually made a really polished and fun game :D but on the level where you need to make a storm i was putting cloud and energy together and they exploded even though the hint said to do that?? and then when i tried to skip the level the game crashed so there might be a few bugs to fix 0-0
ooooppsss uhhh totally intentional.. the storm.. uhh exploded the.... game! Yes, its a feature :)
In all seriousness thanks for playing xD. Did you put the cloud through the energiser or did you combine it with the energy element?
ohhhhhhhhhh i made that much more complicated than it was... like i had a whole system making energy and forgot about the energizer lol
ohh thats soo cool!! I hadn't thought you could do it without the energiser xD The recipes weren't complete, too many possibilities to predict hahah
This probably the most complex, polished game I've played so far. I enjoyed the mechanics. The models meshed with the music well. Solid UI and instructions on how to play. And it also felt very relaxing. Overall, I can't think of anything that I can say stuck out. Excellent work!
Thank you so much! Happy to hear you enjoyed it :D
So much functionality and a good chunk of levels! Art and audio, while not custom are well chosen to suit the aesthetic of the game. It also feels super polished, though it could do a tiny bit more to emphasize certain things - maybe a chime or a fanfare when you finish a level and some particle effects and audio for when an item ends up in the right gate? Those really are nit picks on a very well made entry, though.
Really well made game, love it. Maybe a nice QoL feature would be play / pause, speed up / down. But overall amazing!
This is an extremely well made, polished and fun entry. Great idea to use the same object for combining and splitting. The rails work great too.
A small inconvenience is that you can't see which element is coming out of which side of the combiner when it's used to split. So it requires some trial and error. Your choice of elements was creative though like plankton and even cookies!
Also, I would recommend uploading a zip instead of a 7z as I don't think Windows can open them without additional software.
Thanks for playing and glad to hear you enjoyed it! :D And fair point, it could be an idea to click on the combiner to switch outputs. Thanks for the feedback!
The most solid entry I've played so far! The puzzles are challenging and fun and the game is polished very well!
Thank you so much! :D glad you enjoyed it!!
I was looking forward to playing this one after seeing it on the progress channel on the discord server! And I can gladly say that I completed the whole thing 8) (although maybe cheating a bit, I don't know if we were supposed to be cycling between deleting some rails and then deleting some other to make everything fit... lol
In any case, I enjoyed a lot and the whole thing works perfectly with the theme!
I do have to say though that the game crashed three times on me (once after plant+plankton>soil level, another one after the plankton > sea + life level and also after finishing the last one, in case you might wanna check it out), but thanks to the game always saving the progress, it wasn't really a big inconvenience.
So overall very nice job ^^