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disk-0 MADNESS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1 | 4.500 | 4.500 |
Overall | #3 | 4.000 | 4.000 |
Polish | #5 | 4.333 | 4.333 |
Concept | #6 | 3.833 | 3.833 |
Tech | #14 | 3.333 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Nice game, playable and fun... a bit hard also. I enjoyed it a lot!
- This was my favorite game of the jam. The color-switching mechanic is simple but brilliant, and led to many tense moments where I saved myself with a quick color change. The bombs are placed just often enough to give me some breathing room. Overall I thought the game was paced very well - and the dynamic music is just a wonderful cherry on top. I think you've got a great base here, and I would love to see more mechanics and powerups sprinkled in - I would guess you have some more fun ideas to explore. :)
What programming language did you use for your game?
Rust
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Comments
I love this, the music building up makes me want to get further! It might be interesting to have the palette changes be automatic as you progress, rather than being tied to a button.
I like the idea to have the palette change automatically and it reminds me of how it works on the NES Tetris.
When I first implemented it the change was a bit jarring and it disrupted the flow (you wouldn't instinctively know which enemies to avoid and which ones to absorb if you were in the middle of a chase), but with a carefully designed palette progression it may work well :)
This game is simple but extremely fun. The beginning is a bit slow but once you start getting overwhelmed with enemies it becomes very exciting. I also really like the music.
thank you! :)
Fun game! I like the pallette shifting & bomb mechannics and the music is great.
thank you! :)