Play game
Path of Polarity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #204 | 1.342 | 3.000 |
Polish | #208 | 0.894 | 2.000 |
Gameplay | #211 | 0.894 | 2.000 |
Innovation | #214 | 0.894 | 2.000 |
Overall | #217 | 0.894 | 2.000 |
Graphics | #225 | 0.447 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
What category are you in?
How does your game relate to the theme?
My game relates well to the theme of polarity in that your entire game is based on the use of the forces and both a positive and negative nature to propel a ball. The positive units are placed by players to attract while the negative units are placed to repel and as the ball gets around the obstacles to chase the finish line. This is directly linked with the polarity where one has to identify the working of opposite forces and thy work to meet an objective.
Specify any and all pre-made assets in your submission.
https://assetstore.unity.com/packages/2d/textures-materials/sky/10-skyboxes-pack-day-night-32236
Only used skyboxes
How many team members does your team have in total?3
By submitting, you agree to all the rules listed.
Does your game utilize Wolfram Language?
Leave a comment
Log in with itch.io to leave a comment.
Comments
Played the browser version you uploaded.
I like how to camera follows the player. Look nice.
I find the game a bit to hard. I took me several tries to beat level 1 due to the limitation of available items.
It did not feel like the green dots were helping me at all.
Therefore I had to build a catapult with 2 attracting magnets at the side. This way the ball goes through the middle.
I would have liked to have no collision with the magnets. I feel this would have made it easier.
Good job on finishing the game.