Love the take on the concept, the music goes really well with the style of the game! I think a bigger jump would fit better :D
Would appreciate it if you took a look at my game! :)
Criteria | Rank | Score* | Raw Score |
Simplicity | #202 | 3.917 | 3.917 |
Topic | #249 | 3.583 | 3.583 |
Creativity | #300 | 3.417 | 3.417 |
Fun | #368 | 3.167 | 3.167 |
Visuals | #452 | 3.083 | 3.083 |
WOWIE! | #456 | 2.917 | 2.917 |
Sound | #902 | 1.333 | 1.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
FreeSounds.org
Credits
Manas
Love the take on the concept, the music goes really well with the style of the game! I think a bigger jump would fit better :D
Would appreciate it if you took a look at my game! :)
You have the right to die where you want too.
Best quote out of all games I've played. Nice!
I like the way, how you implemented coyote time. With this good concept it could be a good puzzle game. I don't mind that there are just a few levels in a game jam game, but i would have kept playing longer if there were some more.
Good game with good visuals. Took me a minute to realise that you didn't have to be on the ground to jump so maybe that should have been included at the start. The concept was interesting too.
I was surprised by this concept! I like the idea that the last thing you died too is removed.
I was really missing sound in the game, that could make it feel more immersive.
Also, the jumps were really tough because you seem to have to coyote jump all of them, but a lot of people don't know about this mechanic and I didn't see it explained.
Might be worth mentioning coyote jumping in the description.
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