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TINE 3: The Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #149 | 3.818 | 3.818 |
Creativity | #215 | 3.636 | 3.636 |
WOWIE! | #403 | 3.000 | 3.000 |
Simplicity | #454 | 3.455 | 3.455 |
Sound | #476 | 2.818 | 2.818 |
Fun | #526 | 2.818 | 2.818 |
Visuals | #618 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Music is from https://svl.itch.io/rpg-music-pack-svl
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Comments
you are an godot developer and i am too shal we be in a team next time
ye sounds good mate, what game jam where you thinking of entering next?
Awesome, this is really cool! Was confused a little at first, but it all came together quickly! Love the concept you have here, keep working on it, I feel like there are a lot of different directions this game can go!
thanks! Yes I agree, I have a few ideas on how to extend it after the voting period ends
This was a cool game, once I got the hang of it, it became a lot easier to understand! X)
that's, glad you liked the game!
Cool Concept! nice work
I would appreciate some feedback as well :D
Thanks! Just played and rated your game
liked the game! but the menu screen was filled so it got me confused but either way the concept is good and the overall game is great!
Thanks! Ye I really wanted to put credits of people who made assets in the game so sacrificed the intro screen
i won with population of one, humanity clearly got saved
I mean as long as its the right one saved, who else do you need :)
Nice game fits the theme :D good job
Thanks!
Wowie! Really cool idea and well executed. Visuals could be improved, but otherwise it is really a cute and complete game.
Thanks! Ye im not a very good artist :)
Haha, much like the other people who have commented so far it took me a while to remember what the theme of the jam was. The text urging me to find out about the enemy helped too. But I really like the take on the theme. I like the upgrades too.
Thanks for the feedback, ill try and think of a way to make it more obvious, but still keep the puzzle aspect of it alive
Fitting incorporation of the theme! I think the sacrifice aspect has to be conveyed more clearly though. Good stuff, with some polish this would be super fun.
Fitting incorporation of the theme! I think the sacrifice aspect has to be conveyed more clearly though. Good stuff, with some polish this would be super fun.
Thanks for the feedback! Ye i agree, i think i need to work out a way to make it more clear, while keeping the puzzle aspect of it alive.
I took some times to figure out how to win points, thene I remembered the theme ahah! Very good idea
Thanks! Ye I was worried it wasn't obvious enough, but I didn't want to make it too obvious as I wanted it to be a puzzle. Thanks for the feedback!
You can use scrollwheel to spawn insane amount of Unit. Is this intentional?
haha unintentional, but actually makes it a bit easier to play (not win though) as the enemies take a beating. I'll probably leave that bug in tbh
Ok, thanks. A very fun game you have there!
Thank you very much!