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A jam submission

Control The ControlView game page

Give the AI commands to control the level with your actions
Submitted by okAi (@okaiArt) — 15 hours, 1 minute before the deadline
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Control The Control's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#993.6003.600
Fun#1183.6573.657
WOWIE!#1493.5433.543
Creativity#1513.8293.829
Visuals#1633.8573.857
On Topic#2453.6293.629
Simplicity#3733.6003.600

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
www.soundimage.org

Credits
okAi (me)

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted

Fun game! I liked the visuals ans it felt really good to play:)

Submitted (1 edit)

I love the polish, but the theme feels lacking as there is no AI anywhere, there is only button remapping. Also, if you get the controls wrong, there is no option to change them and you need to restart the game, which was frustrating.

Developer

I definitely took AI to more of a story / concept theme, since I've never made anything with AI before and didn't want to find out on a 3 day jam.

There is an option to change the controls on the pause menu, which you can open with P on the webplayer, then hitting "change" will bring you back to the controls screen.

Submitted

Cool. Thanks for telling me about that :). I feel like that would be a great thing to mention in the instructions, though.

Submitted (1 edit)

Coold idea.

Btw I found a bug. After draging a control into one box, I can drag it onto the description next to the box, and I can't move the control icon anymore. I can't restart the level. The only option is to restart the game.

Submitted

the game is cool with the idea sounds music and fraphics, but waaaayyyy t omany bugs and glitches for me to enjoy it.

the settings cannot be closed, after setting the commands once your stuck with them, even when its impossible to beat the level with that.

i think everything exept the playability is really good.

Developer(+1)

Settings not being able to be closed was definitely an oversight, forgot that ESC closes fullscreen in the webplayer. So you would need to change the settings first, close, and then fullscreen.

You can edit the commands in a level, by pausing with P and hitting "change".

There are likely many bugs overall though, since the system I made for creating levels and having the commands be free-form was very complicated.

Submitted

Very solid game! Polish is perfect, colors are nice, sound is on point!

The mechanics are surprisingly fun, I enjoyed figuring out the different icons' meanings :D

Like some others said, it sometimes felt like I solved a level randomly by just putting the actions in random slots. But that might not be a bad thing, especially early on in the levels!

Little bug I found (you're probably aware of this): you can drag several actions at once with your mouse

Small nitpick (especially for the web version): wish there was a button to exit the settings, I had to press escape to go back, which un-fullscreened in the process

Submitted

really neat concept! my only gripes with it are that a fair few of the puzzles feel like they can just be solved by randomly putting commands in boxes and getting it first try and that the art could maybe use a more interesting pallete but other than that youve cooked up some really well designed puzzles and made a very solid game!

Submitted

The game was very polished and I loved the level design and music. Very well done!

Submitted

I like the overall concept very much! It's easy to understand yet challenging enough, great job! I also love the polished look and feel of the game! :)

Submitted

This game was pretty...           okAI. Just kidding i did enjoyed the levels a lot. They had a nice complexity to them.
It would have been cool if the Instructions wouldn't cover the level. Its hard to make a choice to assert the right instruction, if you can't see the level properly. Another button in the game to change the instructions (without going in the menu) would have also been great.
You could have added some more polish and sfx, but there is only so much you can do in a jam. However, the sprites look really great, especially the robot, which also displays the current action. I really love that detail. And the Door closing animation with the little poof particle also looks really nice. Had a lot of fun with this entry!

Viewing comments 29 to 21 of 29 · Next page · Last page