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A Gallon of Retail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #123 | 3.895 | 3.895 |
Fun | #227 | 3.404 | 3.404 |
WOWIE! | #270 | 3.263 | 3.263 |
Visuals | #320 | 3.368 | 3.368 |
Simplicity | #529 | 3.263 | 3.263 |
On Topic | #552 | 2.754 | 2.754 |
Sound | #593 | 2.316 | 2.316 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I made it myself (also reused one existing track I made before the jam)
Credits
Silenceman
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Comments
Cool concept, a bit hard to follow, wish i could place orders while the costumers decide what they want, to little time for preparation from one day to another
What I liked:
What I didn't like:
This game has such a great vibe! I don't know if I love the noisiness of the intro (it only needs toning down a LITTLE) but once the game gets going its got fantastic character. The customers all look great. The controls do take some getting used to, but once I got in the zone it wasn't too troubling. The checkout mini game is perfect for breaking things up. The doorways can be a little frustrating, I think I was getting stuck by the half-open doors? I also had a glitch where customers seemed to start disappearing in the middle of the store... They started doing it one day where I had nothing stocked so I figured it was just due to that, but then it randomly happened in the same spot (in front of the fridge) the next day too (when I had stock). It only seemed to happen while I was waiting behind the counter? Thanks for making this anyway, it was a lot of fun ^_^
The customers disappear after theres either:
Nothing in stock,
The store has nothing they want.
The customers are supposed to walk toward the door and then leave, but looks like it was a bit bugged. Also yeah the door to the employee room is a bit whacky to walk through.
Simple things to fix at least ^_^
I really like this idea! It is a cool game! I have some feedback: The camera is a little annoying at first. Since we must try to be as fast as we can, maybe rotating the camera with the mouse would be better. Also, about being fast, the timer runs down way to fast... Specially after the shift, when you have to buy stuff for the next day. We have to see the trend, check the money and buy stuff in a very short time, no time to think. Then on the next day the clients complain we don't have anything :') Sound effects would also be helpful in understanding what is going on. But it's a cool concept! I had fun with it! Good job ^^
Hi man! I thing that I learned from previous jams is that people generally don't try to hard to understand a game. They prefer a quick and easy gameplay and move to the next.
But I think I played as it was supposed to and really liked the game!
I found it quite hard to understand everything that was going on at the beginning, but overall great game! Congratulations on your submission!
Tried the game! As expected, it was weird and fun. I took me a bit to play as intended. I liked the money management, minigames and the random stuff the clients continue to say (even if I don’t feel like they are IAs) and the tank controls are weird but functional. Liked the fact you can actually replay the game in infinite mode! I didn’t hear so much music inside the game. It’s a solid entry overall, liked it really much.