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Rosa of the Dead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #34 | 3.902 | 3.902 |
Visuals | #45 | 4.353 | 4.353 |
WOWIE! | #50 | 3.902 | 3.902 |
Fun | #79 | 3.824 | 3.824 |
Creativity | #135 | 3.863 | 3.863 |
On Topic | #145 | 3.902 | 3.902 |
Simplicity | #598 | 3.059 | 3.059 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
We made all the music!
Credits
Luca Boechat, Mason Smart, JustTheDani
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Comments
great visuals!! It was a lot to take in at the beginning with the shop and customisation systems, especially while dodging enemies, but the ideas were nice! Would've been cool if you tought the mechanics step by step at the beginning, kind of like a playable tutorial
Pretty confusing game, kinda hard to get a good grasp on the controls.
Cool sfx and music, nice art!
There's alot of things to take here, and they are all so good! Just need some improvements on getting more simple, since it was hard the first few times I played. Also, the game lets me put more turrets even when above maximum turrets to put, and when clicking on the shop to buy turrets, the game can also detect the click mouse button as a place turret too.
Still, a really nice and solid gameplay, with alot of things to take in!
A really fun game :D
FEEDBACKS :
Just something like this would have help a lot :
The game is still really good ♥
Thank you so much for playing and for the feedback! We plan on continuing development after the jam so all of this was really useful! Will definitely take everything into consideration! Thanks for your time :D
The option to choose between stationary or movable robots and different weapon types are very interesting.
Sometimes I took the stationary ones and placed them near a work shop.
But I took often times just the movable robots because I wanted to collect all the money and had to move around.
I died sometimes because I got stuck between a horde of enemies or because I got stuck between my robots and the enemies. The second reason was indeed the most unforgiving death.
I also think it would be more enjoyable if the time slows a bit down or stops when you choose a weapon in the shop or if you want to change the behaivior of the robots. Because that's really the strategy part of the game and the rest is more reactive and giving the player enough time for their choice just feels more fair.
I played the game 4 times. But never beaten it. :P Maybe I will try it later again. 10 Minutes for one playthrough was a bit long for me. But that's just a players taste.
Anyway, very solid and polished entry! I would like to see a post jam version of this. :)
Awesome entry! Really challenging and it's easy to become addicted! Great job!😎