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A jam submission

Rosa of the DeadView game page

Mow down the hordes in this intense player-defense action-survival game made in less than 72 hours!
Submitted by Boecharts (@LucaBoechat), just the dani (@justthedani) — 15 minutes, 17 seconds before the deadline
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Rosa of the Dead's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#343.9023.902
Visuals#454.3534.353
WOWIE!#503.9023.902
Fun#793.8243.824
Creativity#1353.8633.863
On Topic#1453.9023.902
Simplicity#5983.0593.059

Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
We made all the music!

Credits
Luca Boechat, Mason Smart, JustTheDani

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Comments

Viewing comments 46 to 41 of 46 · Next page · Last page
Submitted

great visuals!! It was a lot to take in at the beginning with the shop and customisation systems, especially while dodging enemies, but the ideas were nice! Would've been cool if you tought the mechanics step by step at the beginning, kind of like a playable tutorial

Submitted

Pretty confusing game, kinda hard to get a good grasp on the controls.
Cool sfx and music, nice art!

Submitted

There's alot of things to take here, and they are all so good! Just need some improvements on getting more simple, since it was hard the first few times I played. Also, the game lets me put more turrets even when above maximum turrets to put, and when clicking on the shop to buy turrets, the game can also detect the click mouse button as a place turret too.

Still, a really nice and solid gameplay, with alot of things to take in!

Submitted(+1)

A really fun game :D

FEEDBACKS :

  • too much text in How To Play (it’s impossible to remember everything)
  • start is too hard
  • the shop isn’t clear
  • it's hard to differenciate the time, gold
  • scroll mouse to change between turrets would be great
  • when you wan’t to buy 3 turrets, you need to change your weapon location (1, 2, 3) between each
  • hitboxes are too big (I got stucked by ennemies and here, i can’t move on the left :

Just something like this would have help a lot :


The game is still really good ♥

Developer(+1)

Thank you so much for playing and for the feedback! We plan on continuing development after the jam so all of this was really useful! Will definitely take everything into consideration! Thanks for your time :D

Submitted

The option to choose between stationary or movable robots and different weapon types are very interesting.
Sometimes I took the stationary ones and placed them near a work shop.
But I took often times just the movable robots because I wanted to collect all the money and had to move around.
I died sometimes because I got stuck between a horde of enemies or because I got stuck between my robots and the enemies. The second reason was indeed the most unforgiving death.
I also think it would be more enjoyable if the time slows a bit down or stops when you choose a weapon in the shop or if you want to change the behaivior of the robots. Because that's really the strategy part of the game and the rest is more reactive and giving the player enough time for their choice just feels more fair.
I played the game 4 times. But never beaten it. :P Maybe I will try it later again. 10 Minutes for one playthrough was a bit long for me. But that's just a players taste.
Anyway, very solid and polished entry! I would like to see a post jam version of this. :)

Submitted

Awesome entry! Really challenging and it's easy to become addicted! Great job!😎

Viewing comments 46 to 41 of 46 · Next page · Last page