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Find Us!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #619 | 2.239 | 3.167 |
On Topic | #667 | 2.357 | 3.333 |
Visuals | #707 | 2.121 | 3.000 |
Creativity | #792 | 1.886 | 2.667 |
WOWIE! | #813 | 1.650 | 2.333 |
Simplicity | #843 | 2.121 | 3.000 |
Fun | #889 | 1.414 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
OpenGameArt
Credits
spiregg
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Comments
Hey! I noticed your WebGL build sadly didn't work properly (at least for me). I had a similar problem with Unity a while ago, and I was able to fix it by importing the WebGL Publisher asset into your project from the package manager (for next time). The screenshots of the game look cool :)
noice
Yeah, camera is a bit wonky, but i still can press buttons
AI voice is so good. And all interaction with the AI is cool. But i don't understand how finding creatures in durkness would fit taking care of the AI, pleasing it's need and listening it's talk. I wish there were more about the AI and less about darkness and these creatures
If you don't know how to fix the camera, look at rts games. There the camera moves only when your mouse is at the edge of the screen
How am i expected to use the buttons when the mouse also moves the camera?