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FelixGill

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A member registered Jun 06, 2020 · View creator page →

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Just wanted to thank you for taking the time to submit a game. Despite the boss fight being unfinished (i shot swords into death for about 10 minutes with no result, and nothing happened when i ran out of life either), i found that it was still a fairly enjoyable boss fight. Even though the music is not your own it was a good choice. I'm afraid i must rate low on creativity for not fitting the theme.

I wish you luck in your future jamming! 

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visit the game page for the "how to play". I'm sorry but you'll need it

doesn't take more than a couple of minutes to read i swear

Not only this, but i think some of the new features are missing, like the "menu" button.

I'm using windows

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 How am i expected to use the buttons when the mouse also moves the camera?

I can't move the character, and there is a popup listing many errors.

Not at all bad!

Thanks :D

5 STARS

Absolutely incredible, a lot of fun

just at high levels it's impossible to see where the goblins are because of all the spell effects. 

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You need to upload the whole game folder for the windows, the .exe on it's own doesn't work!

Just realised i don't think there's anything you can do about that during the jam, which is a shame because the browser version doesn't perform too well.

Awesome game though, will be rating very highly in a few minutes.

Ah, wish i'd thought of that. going to have to play yours now!

really great. the sound became glitchy after clicking retry for me though.

Really interesting, it went from no real challenge to no idea how to improve in a single level for me though.

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Interesting premise, but it lagged to high hell on my computer (in the browser) so i can't rate it.

nvm, there is a downloadable version. brb.

edit: won't download for some reason. sorry.

yeah, if you get enough money. i kept playing until day 5.

How exactly did you get it to 553 MB?

Sorry, but that is why i won't download and rate this.

Nice art (could've used animation)

I thought the upgrade screen could've been clearer - the text was too small and cut off, and i think maybe it should be visible even when you don't have the money - to provide incentive. for a while i thought the money was pointless.

Some of the obstacles feel quite arbitrary and there is no way to avoid them - the coffee machine breaking down for example, and the floor patterns can often swap right when you're walking on it, slipping you up of no fault of your own. That being said, it is a delightfully tense experience.

Sound was alright, although i won't judge you on the music because you didn't make it. Good choice of music though.

It tangentially fits the theme - not much collaboration if you ask me.

A lot that could've been better - but 4 stars because i liked it anyway

Package, and Barrier especially could've been easier to spot. i couldn't beat level 4, i got stuck at the end with only 1 jump and a speed boost.

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very good but i get the feeling level 3 isn't supposed to be as hard as i am finding it lol

So sorry, but i already have someone working on it now. Thanks anyway

dudemakesgames.itch.io/captaincolorbeard

Give diverse, contructive feedback please.

Also if you know a bit about story feel free to comment on this script i just made for the story of the first part

https://docs.google.com/document/d/1RPMikAC-KJZ4vwSIRsmEj52ItPmn598FZ0ZD8QWOy5U/...

Thanks

bump

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it was good, i feel like the player could have been given more visceral reward for climbing higher, e.g. areas with different appearances, some more interesting UI for the distance you have climbed, my idea is you have a scrolling, mostly transparent map that looks similar to the compass UI in a lot of games that pinpoints your location, highscore, and indicates good places to reach e.g. the start of those biomes, other rewards, etc.

At first i read 'background music' and thought, what music? and it turns out that the music starts muted despite not being according to the icon. it was suitable for your game though, if you were willing to put extra into that biome idea to really spruce things up a bit you could add slight variations to the music per biome: take Celeste's track 'reach for the summit' as inspiration, just probably not quite a strong of an effect as in celeste.

As for 'game feel' i thought it was pretty good; just mess about with the camera, particles, movement, see what works. at one point however, i died because i saw the top of a boost arrow and for whatever reason decided it would probably bounce me even though the actual platform was offscreen - make of that what you will

As for new ideas, possibly dot little surprises occasionally to make the player want to explore: just a theoretical idea and i have no idea if its a good one but if there was to be any sort of shop - perhaps it would not be housed in the menu but somewhere on the infinity-cave-tube-mountain-thingy, probably only a short distance up.

Overall, i enjoyed it and have followed your itch account: i look forward to your next move.

I'll probably post something similar to this for my own game so stay tuned - if you want to give feedback rn you can find it here:

https://dudemakesgames.itch.io/captaincolorbeard

Hey, i was working on a game called captain ColorBeard https://dudemakesgames.itch.io/captaincolorbeard, and i needed somebody to write a soundtrack, probably similar to some of the Celeste OST's quieter tracks, particularly the first part of resurrections? as well as work on new SFX / Revamp old ones if you can do SFX also.

Unpaid, but i pseudo-promise it'll be a good time (yes i just made up that word because i am only 80% sure it will be a good time)

Add me on discord (RedBananas69 #6476) if you'd like to work on this with me and we can talk


Cheers, dudemakesgames

(blog here: https://dudemakesgames.wordpress.com/)

Hi! I am looking for a relatively small soundtrack for my relatively small game Captain ColorBeard https://dudemakesgames.itch.io/captaincolorbeard. you can do what you'd like with the soundtrack as you appear to know best but there are certain things i'd like to do with it. if you can create ambient, sad, hopeful, and all that then let's chat on discord RedBananas69 #6476.

If not, could you please reply or something so i know you're not interested? thanks

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I checked out your work and i loved it!

I can only say i'm sorry i did not find this earlier - my last composer (not as experienced) just left due to how busy he was (somehow)

I can't promise anything other than fun times, i say that because my audience goals for my game are about 30 downloads but if you want to check it out the link is https://dudemakesgames.itch.io/captaincolorbeard

DM me on discord (RedBananas69 #6476) if you'd like to do about 3-10 tracks max over a few months and possibly revamp some of the SFX if you feel up to it as well.

Blog site - dudemakesgames.wordpress.com

Instagram - @dudemakesgames

P.s. if it's a no, could you let me know anyway so i can look for someone else

Hey is it just me or does the character only jump half the time?

Looks nice though! I'm also in Jasp's tent with you username RedBananas69

my discord username is RedBananas69

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Cheers, will do! Sent a friend request

If you think it would suit. 

If you are a musician willing to occasionally work on music every few weeks or so for my current game Captain ColorBeard https://dudemakesgames.itch.io/captaincolorbeard then (idk, you're here i guess)

If you want to, i first need title screen music. the protagonist is clumsy, incompetent and a pirate, but the title music and most of the soundtrack should be fairly calm.