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Aiutonet (Windows version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #664 | 2.021 | 3.500 |
On Topic | #683 | 2.309 | 4.000 |
Simplicity | #715 | 2.598 | 4.500 |
Creativity | #737 | 2.165 | 3.750 |
Visuals | #759 | 1.876 | 3.250 |
WOWIE! | #783 | 1.732 | 3.000 |
Fun | #794 | 1.732 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I made it myself
Credits
Kid With A Beard
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Comments
The idea of placing hazardous objects for AI to dodge iz amazing! A couple small downsides though: The camera is too zoomed in, it's very difficult to react in that short amount of time given the fact you have to calculate the trajectory of an object you don't have direct control to. The camera also moves on the Y axis too far when you jump so you don't see where you're going to land. Despite that the game is really fun.
Nice Game, loved the concept.
Although it requires little bit of improvement.
1. There should be a way to restart the level and it should restart automatically when we die, every time when stuck and dead I had to close and open the game again to restart and that's not good experience
2. When the player is jumping, camera shouldn't follow the player as it was making it difficult to place the spike on ground
R for restart.
Fun little platformer game, though I think it would benefit from a restart button after you die, that way you don't have to restart the game to respawn. You can do that through the LoadScene function, more details on that here if you need them: https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.LoadScene....
Thanks for the kind words! By the way, there is a restart button, just press "R" to restart.