did we win?
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The laboratory where the future is already a yesterday thing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
On Topic | #58 | 4.167 | 4.167 |
Fun | #90 | 3.778 | 3.778 |
WOWIE! | #119 | 3.611 | 3.611 |
Creativity | #166 | 3.778 | 3.778 |
Sound | #170 | 3.389 | 3.389 |
Simplicity | #175 | 4.000 | 4.000 |
Visuals | #378 | 3.222 | 3.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
no music
Credits
maxthetomas & Kitakot
Comments
What I liked:
- the lighting
- the simple to understand mechanics
- the story with it's ending xD
- the prototype texture look
What I didn't like:
- That the game didn't save that I played through the game :(
- In the beginning you're told how to press a button but it isn't needed until the end again so you forget it. Later there's no indicator that reminds you how to press a button.
Thank you for feedback! I didn’t add saves to the game because it takes about 20 to 30 minutes to complete the game with developer commentary and I thought it’s just not needed. Will probably add somewhat saves if we decide to update the game. We already know about the issue with player-pressable buttons, but thanks again for saying!
I'm surprised by how good this manages to look with placeholder textures. I think it would've been better to have proper voice acting rather than text-to-speech. It could have better feedback on the drone when you select a location. The room with 6 buttons was pretty tedious, and in the last area I had forgotten to press F to interact with buttons, since it was only shown once at the very start.
I did enjoy this though, the interactions with buttons are fun, the ending is funny, and the exploding drone was also a funny surprise.
I like the very interesting idea of using the drone in order to solve the puzzles. I am very surprised that you managed to implement a developer commentary mode in a short amount of time. The game looks great visually and looks polished. The SFX sound nice. The game is pretty simple to play.
I find it weird that the drone sometimes clips into the wall:
I wish that the small circle buttons also had a sound effect play.
But overall, great game!
Thank you! We know drone can clip through walls because navmesh and doors are not really good friends with each other. I don’t think I have the explanation why we don’t have the sound for drone-pushable buttons, but anyway we’ll probably do that in an update (if we decide to do one).
Thanks again for feedback and playing!
Got stuck in the first room with the bio-repellant beam because I forgot to bring the drone in with me, would have been nice to know it can clip through things, very fun tho, would like to see it expanded
Really cool game! I loved the developer commentary, such an awesome idea. I had to mess around with the Unity NavMesh system a lot in my game too :D
I am in debt, thanks.
Loved the game idea, you should tweek the drone movement
I love everything that reminds me of Portal xD I can see this being a full game with some lore and more puzzles! My only suggestion would be to indicate somehow where the drone is, or we should be able to summon it after entering a room and the door closing. I thought I was stuck when the drone stayed behind in the other room and the door closed, but then it reappeared after a while. Could even be a joke like "Oh, you lost another drone? Fine, here is one more" and then they give you another one and charge for the ammount of drones you used at the end xD
Overall, great game! Keep up the good work ^^
Fun little puzzle game. I think it would have benefited from some ambient sound, but other than that it was a cool game.
Got stuck at the fork, but overall solid game. Kinda like Portal 2 co-op, but single-player, lol. Sound was a little lacking, and I think (provided you had more time) a drone tunnel that interconnects with the room would've been a more elegant solution instead of it noclipping through walls, but very nice!
Wow, so many cool puzzles with such a simple mechanic, I'm surprised how many you could fit it. Well done, clear portal inspiration but that's never a bad thing.
The drone mechanic is so awesome, you could do a lot with this.
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