Wow This Game Looks Amazing! You Did an Amazing Job! :D
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The Xanderwood Strain's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 3.778 | 3.778 |
Fun | #3 | 3.556 | 3.556 |
Sound & Music | #3 | 3.833 | 3.833 |
Art & Graphics | #3 | 4.222 | 4.222 |
Use of the Theme | #12 | 3.111 | 3.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hard as hell, but very fun! Definitely a stand-out. Only things I could point out would be that it could either use a free-aim system plus health regen items, or a significant reduction in the amount of enemies. But that would just be nitpicking. Overall, great work!
Very nice game. The fact that we got few amounts of munition plus the fact that we can't aim freely render this game too hard. I think just using amunition for super power and a cooldown for main weapon would increase the joy of playing.
You are welcome. If you got a bit of time i would apreciate to get your feedback on my proposal. : https://itch.io/jam/xanderjam-3-spring-jam/rate/989211
Beautiful art and difficult gameplay. I really liked it and a nice subtle use of cellular automata that I haven't seen before.
Love every second of it, even the dying part hahaha, need some high play skills for this.
Cool game, loved the intro cut scene, art and music. Very satisfying taking out several of the drones in one hit with the big blast. I did find it a tad on the difficult side though. I think having a gun that reloads with cool down as opposed to needing to find ammo would help. Also having the drones spawn off screen could improve the game as they catch you off guard when they appear out of nowhere. Great job overall!
Yeah I was considering using a reload mechanic but was worried people would just "kite" the drones around and not be forced to go in occasionally... but that might have also made it too hard lol I loved the first time i hit space bar after setting it up.. was like YUP lets keep that. Thanks for the review! Cheers
It's pretty cool actually when you get it. Although I would add a white outline around those small enemies.
An interesting concept, but was a little confusing (to me at least), but the controls were quite nice.
Well done :]
I didn´t understand much the game, maybe some help or controls screen would have had helped, but art was AMAZING
good job
Art is great, music is really cool! By level 5 I had to quit out though because the performance issues were just too much...I was running at about 10 fps by the 7th green gem and it just wasn't working for me. I think that might be something to look into for future games. Also the opening cutscene is super cool, but I think there may have been a bug where he would just repeat different lines over and over again. Anyway, great work!
Yeah - I have a pretty beefy laptop I play tested on. I knew it was going to become an issue for some but didn't have time to go back and scale down the game before submission lol - Sounds like you were very close to winning the game though! Interesting on the bug mentioned, I never had that hiccup happen in my play testing but will investigate. Cheers!
Brilliant, as expected from Fooooooooozle. Great work on everything.
Hard for me to play with WASD, as I’m a ‘cursor’ guy, but excellent game nonetheless.
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