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Simon Saves Christmas 2!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Vote on your favourite game! | #11 | 3.755 | 3.755 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Amazing game. I didn't knew I could make this kind of game with construct 2. I got it from my friend last week. My game is also made in construct 2.
Wow! what an amazing game! well done!!
Please check out our teams entry! https://itch.io/jam/yogscast-game-jam-2020/rate/843977
Awesome game, probably one of the most polished games here by far. All the mechanics work well and behave exactly as expected. 5/5
I had a blast helping you make this (even it was just playtesting). If you need me to test the next game, I'd be more than happy to. Keep up the great work.
For anyone curious, whilst I helped to test, the artwork, level design and coding was done by one man.
Saw the game from last year neat to see you back again! Movement could use some work but other than that looks good.
Another pixel art game! I love the style and story of your game, We both went with similar aesthetics and the game was fun to play as well! Love love love this!
Hello fellow Christmateer :)
Very neat looking graphics with a simple yet fletched out game idea. I am giving the art 10/9 just because it is so nice. The controls to run constantly are interesting though I myself find it not suiting to the rest of the gameplay especially in the kitchen where I needed multiple attempts to eat a cookie (sound weird writing it out load). The grumpy house owner made my day! The story is a bit weird when you think about it twice but... who cares it's fun! :)
And I also must say that your game idea is surprisingly similar to ours. Even the eating and drinking is included.
God this was a lot of fun to play, exciting gameplay, polished really well and overall very well designed.
Where do I begin?! Fundamentally enjoyable gameplay, outstanding sound design, and some serious polish! Perhaps the movement could be made a little bit more player friendly, and there could be some other way to increase the difficulty? Either way, great job!
Holy Sh*t this is a nice game. You idea is a bit similar to ours but your execution is like way better xD
The only critik i have is, that the controls feel a bit clunky, but everything else is awesome. Nice work!