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A jam submission

How the Gronch Returned ChristmasView game page

A reverse Metroidvania
Submitted by rexsenex — 3 hours, 20 minutes before the deadline
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How the Gronch Returned Christmas's itch.io page

Results

CriteriaRankScore*Raw Score
Vote for your favourite game!#1862.8284.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

awesome game the music is very loud but i love the art!

if you have time to check out our game i would really appreciate it!

https://itch.io/jam/yogscast-game-jam/rate/535824

thank you!

Developer

Oh dear, the music volume was a bit of an oversight. Thanks for checking out my game though. I'll give yours a quick try before the voting deadline.

Submitted

Pretty cool game although the music gave me a fright when I launched it hahaahhaha

Developer(+1)

Sorry about that! It's good to know to make the music quieter for future game jams though, thanks.

Submitted

Great minds think alike apparently. This game is definitely very different from my own project for sure, don't get me wrong, it's just amusing to me that I wasn't the only one who thought "what if Metroidvania but you gave the upgrades to other characters" would be a good way to approach the theme.

My personal amusement of the coincidence aside, this is a pretty fun game. Admittedly I have yet to solve the puzzle of the game's layout but I'm sure I can figure it out eventually, it's fun enough just trying to work my way through it only to see that I missed something and reset.

I do have to wonder if the dig is supposed to basically be a freebie like it is though, given that you can just... dig everything first, then go back and give all the gifts. Might be easier to actually solve if you go about it as though it weren't a freebie though and used it as part of the basis of the solution, lol.

Anyways, nicely done!

Developer

Yeah, I do like how different we made the same basic idea. :)

The dig is supposed to be disposable. It's partly a hint on what you're safe to get rid of first, and partly the soil blocks tell you it's safe to move down. But yeah, it's probably not the neatest game design choice.

Thanks for playing my game!