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Pixel Invaders. RGB-edition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #8 | 3.057 | 3.222 |
Fun | #8 | 3.057 | 3.222 |
Overall | #12 | 2.635 | 2.778 |
Theme | #16 | 2.108 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets? (Say yes even if the assets were premade by you)
yes
Do you have a team?
no
Discord Username/Usernames (It's for the price)
Maksimus
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Comments
Nice detail that the sound of the shots is positional, but some kind of feedback would be needed when the game is restarted or if reaching a certain score passes the level. Sometimes the spaceship and the enemies were restored and he didn't know why. Good game.
Hi. Yeah. I knew about this bug. When I should submit my game I noticed that. And I didn't have enough time for remove this bug. I wanted to do all in time. Thanks for feedback. I appreciate that.
Would be nice if it was faster and/or had an upbeat 8bit music. Shooting 2 missiles at once is nice, but the distance between them makes it quite hard to use both of them to hit an enemy and the green ones need that (they seem to be quite stronger than the others). Lastly, after a while it gets a little bit repetitive. But given that this is your first game (I am a beginner, too) and you managed to complete that in 2 days only (my game does not even have a start menu), it's quite impressive. Well done, good job!
Hi. I wanted to add music for background. However, I should do it by myself and time is almost was over. Thanks for feedback!
I think this kind of game works well with a faster pace.
Hi. I will check it in near future. Your advice accepted. I will try it. Thanks for feedback.
I agree 100%. I created a similar game a year or two ago and had the same issue. I speed the game up quite a bit and the fun increased right away!