Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I really liked the concept and artsy feel of potraying a phobia. I think the actual gameplay couldve been a bit different and the character less immersion breaking and I think this wouldve been a real nice piece. 

The character model definetly needed some "improvements" haha, basically I had no time left but I agree it should've been a prority. The character controls were trying to make the player feel slow and hard to maneuver (I was basically trying to emulate how it feels to swim in the sea). But I deffinetly missed something because I am not getting the desired experience in players hahaha so thank you for your feedback!