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The game is fun but I think it is a bit rough. Whenever the enemies hit you it lags like crazy, and I don’t really understand the necromancy mechanics. I understand it spawns some allies, but why do you change size?

Thank you for playing and giving feedback. when the enemies hit you I slow the game down to  10% by setting Time.timeScale to 0.1f because I though it looks cool but everyone is saying it look bad and jarring. You getting smaller or larger when you spawn allies because I through it will add depth to the game and prevent the player form spamming space (the cooldown is I think 5 seconds).